Hi! Thank you for your feedback! Given this game was specifically tailored to fit into 4kb it's probably not the best place to start for learning C64 coding. I'd highly recommend taking a look at https://codebase64.org/doku.php (it's where I first started).
Hi! Thanks for your feedback. This project was created for the RESET64 4kb competition so squeezing this game into only 4096 bytes meant that unfortunately some features had to be cut. I'd like to include alternate controls in the full release though (I was even thinking about how to get joystick control in there).
Great atmosphere and lovely looking PETSCII Goblins. Made it to level 3 but finding the way back to the Grounding Bottle IS a challenge. Auto mapping of the explored path would be nice, but on the other hand it is fun to do some old school pen and paper work to not lose orientation. Very very cool game.
Hi Roman, thank you so much for your comments. I really appreciate honest feedback. The automapping feature unfortunately had to be cut from the 4kb version of the game as I had to be under this size limit for the competition. However automapping (which I have already mostly written) will definitely be in the full version of the game (whenever that is finished).
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Hi, looks great and the game dynamics are very interesting! Do you have a release date in mind for the full version?
Keep up the great work!
Looks awesome. I'm wondering if the source code is available so I can learn a bit more about programming on the C64.
Hi! Thank you for your feedback! Given this game was specifically tailored to fit into 4kb it's probably not the best place to start for learning C64 coding. I'd highly recommend taking a look at https://codebase64.org/doku.php (it's where I first started).
Thanks for your quick reply! I've been looking at codebase64 and was hoping to see extra examples.
I'll tidy the code up and will release it with the next version of the game. I'm happy to share it but it's too much of a mess at the moment. :)
That's awesome!
as a leftie, WASD is a big nope. no cursor key navigation means not playable by me. ciao!
Hi! Thanks for your feedback. This project was created for the RESET64 4kb competition so squeezing this game into only 4096 bytes meant that unfortunately some features had to be cut. I'd like to include alternate controls in the full release though (I was even thinking about how to get joystick control in there).
Great atmosphere and lovely looking PETSCII Goblins. Made it to level 3 but finding the way back to the Grounding Bottle IS a challenge. Auto mapping of the explored path would be nice, but on the other hand it is fun to do some old school pen and paper work to not lose orientation. Very very cool game.
Hi Roman, thank you so much for your comments. I really appreciate honest feedback. The automapping feature unfortunately had to be cut from the 4kb version of the game as I had to be under this size limit for the competition. However automapping (which I have already mostly written) will definitely be in the full version of the game (whenever that is finished).
Lovely game !
Thank you
Awesome game!
Thanks, Saberman!
Very good job! :-)
https://c64games.net/2022/07/02/delve-the-goblins-grotto-2022-ant-stiller/
Thanks so much for the write-up! :D
Lovely stuff Ant. Quite the ambitious entry! I love the goblins. Well done, my top hatted antipodean friend.
Pssst..... you know what I'm gonna say, don't ya?
Check yer DMs :P
Thank you, Roy me old cobber! A little too ambitious, I think, but I am happy with the end result.